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Just Cause 3 received generally positive reviews. Critics praised its open-ended gameplay, destruction mechanics, and emphasis on player agency. Criticism was directed both at its narrative, which some considered clichéd and uninspired, and also its performance issues, particularly on the console versions of the game.
A sequel to the game developed by Avalanche Studios, published by Eidos Interactive and distributed by Square Enix, titled Just Cause 2, was released in March 2010. [37] Just Cause 3 was revealed in November 2014 and released in December 2015. [38] [39] Just Cause 4 was released for Windows, PlayStation 4, and Xbox One in December 2018. [40]
Just Cause is an action-adventure video game series created by Avalanche Studios. Originally published by Eidos Interactive and after 2009 by Square Enix's External Studios. The series consists of Just Cause, Just Cause 2, Just Cause 3, and Just Cause 4. The games are open world and take place in islands and archipelagos. Each game in the ...
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Perhaps the most common type of lag is caused by network performance problems. Losses, corruption or jitter (an outdated packet is in effect a loss) may all cause problems, but these problems are relatively rare in a network with sufficient bandwidth and no or little congestion. Instead, the latency involved in transmitting data between clients ...
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While the previous Just Cause games were developed by the Swedish studio, the development of Just Cause 3 was transferred to the American studio to give the title a fresh start. [38] The game was the first title published by Square Enix after their acquisition of Eidos Interactive. [9] Avalanche Studios sent a team to visit a jungle in Costa ...