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  2. Multi-monitor - Wikipedia

    en.wikipedia.org/wiki/Multi-monitor

    AMD Eyefinity-driven multi-monitor system for gaming. Early versions of Doom permitted a three-monitor display mode, using three networked machines to show left, right, and center views. [8] More recently, games have used multiple monitors to show a more absorbing interface to the player or to display game information.

  3. AMD Eyefinity - Wikipedia

    en.wikipedia.org/wiki/AMD_Eyefinity

    Playing a racing video game on Single Large Surface (SLS) with a 5x1 portrait display group configuration at ExtravaLANza 2012 in Toronto. AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU. [1]

  4. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    The Nimrod, designed by John Makepeace Bennett, built by Raymond Stuart-Williams and exhibited in the 1951 Festival of Britain, is regarded as the first gaming computer.. Bennett did not intend for it to be a real gaming computer, however, as it was supposed to be an exercise in mathematics as well as to prove computers could "carry out very complex practical problems", not purely for enjoyme

  5. Video wall - Wikipedia

    en.wikipedia.org/wiki/Video_wall

    Software-based PC & video-card controllers is a computer running an operating system (e.g., Windows, Linux, Mac) in a PC or server equipped with special multiple-output graphic cards and optionally with video capture input cards. These video wall controllers are often built on industrial-grade chassis due to the reliability requirements of ...

  6. Computer monitor - Wikipedia

    en.wikipedia.org/wiki/Computer_monitor

    A flat-panel display (FPD) computer monitor A cathode-ray tube (CRT) computer monitor. A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls.

  7. Display Data Channel - Wikipedia

    en.wikipedia.org/wiki/Display_Data_Channel

    Display Data Channel (DDC) is a collection of protocols for digital communication between a computer display and a graphics adapter that enable the display to communicate its supported display modes to the adapter and that enable the computer host to adjust monitor parameters, such as brightness and contrast.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Scalable Link Interface - Wikipedia

    en.wikipedia.org/wiki/Scalable_Link_Interface

    It was possible for game developers to use DirectX 12 or Vulkan to introduce a multi-GPU setup without an SLI or CrossFire connection, but few developers supported the feature & with the increased graphical performance of newer video cards, multi-GPU setups for gaming were rendered obsolete by the early 2020s. [33]