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  2. JumpStart Advanced 2nd Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Advanced_2nd_Grade

    This game resembles some form of board game featuring red and black checkers-styled spaces and snowman game pieces. The game pieces hold signs of different colors, each with a word on it. The goal is to get one of C.J.'s pieces to the other side of the board before Lucianova (Lucy/the computer) gets hers to the other side of the board.

  3. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code has also been released; the game is still being sold on CD, but the open source version contains the full game content. Boppin' 1994 2005 [29] Puzzle Amiga, DOS Apogee Software: Castle Infinity: 1996 2000 MMOG: Windows: Starwave: Castle of the Winds: 1989 1998 [30] Role-playing video game: Windows 3.x: Epic MegaGames: Caves of ...

  4. JumpStart 2nd Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_2nd_Grade

    JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a video game released on 26 March 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002.

  5. JumpStart Games - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Games

    JumpStart Games, Inc., formerly Knowledge Adventure, Inc., was an American edutainment video game company based in Torrance, California. Founded in 1991, it was acquired by Chinese holding company NetDragon Websoft in 2017.

  6. Jump King - Wikipedia

    en.wikipedia.org/wiki/Jump_King

    Jump King is a 2019 platform game developed by Nexile. Jump King was released on Steam for Microsoft Windows on May 3, 2019. It was released for PlayStation 4, Nintendo Switch, and Xbox One on June 9, 2020. [1] In the game, players must ascend a vertical map and avoid falling down by making careful jumps. [3] Multiple free expansions for the ...

  7. Jump Raven - Wikipedia

    en.wikipedia.org/wiki/Jump_Raven

    Following the successful launch of its CD-ROM game Lunicus in April 1993, [1] [2] developer CyberFlix began to create Jump Raven with the DreamFactory development environment from the first title. [2] At the time, CD-ROM games tended to run slowly, but DreamFactory was designed to allow an unusually high level of speed for the era.

  8. Jumping Flash! 2 - Wikipedia

    en.wikipedia.org/wiki/Jumping_Flash!_2

    Jumping Flash! 2: Big Trouble in Little Muu, known in Japan as Jumping Flash! 2: The Tale of the Greatly Troubled Baron Aloha [b], is a 1996 platform video game developed by Exact and MuuMuu and published by Sony Computer Entertainment for the PlayStation. It is the direct sequel to Jumping Flash!, which was released the previous year.

  9. JumpStart Adventures 3rd Grade: Mystery Mountain - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_3rd...

    JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...