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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    The original attribute sequence in D&D was Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma in the original 1974 rules. [8] This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics.

  3. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Fortitude is based on strength or constitution; it represents a character's endurance to pain. Reflex is based on dexterity or intelligence and can be modified by a shield; it represents a character's ability to dodge. Will is based on wisdom or charisma; it represents a character's strength of mind and resistance to mental attack.

  4. Paladin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Paladin_(Dungeons_&_Dragons)

    Two builds are presented in the Player's Handbook: the Avenging Paladin, based on Strength and offense, and the Protecting Paladin, based on Charisma and defense. Strength-based attack prayers are generally weapon-based and limited to melee range, while Charisma-based attack prayers include both melee weapon attacks and ranged implement-based ...

  5. Character class - Wikipedia

    en.wikipedia.org/wiki/Character_class

    In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations.

  6. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.

  7. Fine motor skill - Wikipedia

    en.wikipedia.org/wiki/Fine_motor_skill

    Fine motor skill (or dexterity) is the coordination of small muscles in movement with the eyes, hands and fingers. The complex levels of manual dexterity that humans exhibit can be related to the nervous system. Fine motor skills aid in the growth of intelligence and develop continuously throughout the stages of human development.

  8. Hand axe - Wikipedia

    en.wikipedia.org/wiki/Hand_axe

    A hand axe (or handaxe or Acheulean hand axe) is a prehistoric stone tool with two faces that is the longest-used tool in human history. [1] It is made from stone, usually flint or chert that has been "reduced" and shaped from a larger piece by knapping , or hitting against another stone.

  9. Ficron - Wikipedia

    en.wikipedia.org/wiki/Ficron

    Front and side view of a ficron. A ficron handaxe is the name given to a type of prehistoric stone tool biface with long, curved sides and a pointed, well-made tip. They are found in Lower Palaeolithic, [1] Middle Palaeolithic and Acheulean contexts, and are some of the oldest tools ever created by humans. [2]

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