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  2. Baldur's Gate 3 - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_3

    Baldur's Gate 3 is a 2023 role-playing video game developed and published by Larian Studios.It is the third main installment of the Baldur's Gate series, based on the tabletop fantasy role-playing game Dungeons & Dragons.

  3. Baldur's Gate - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate

    Baldur's Gate is a series of role-playing video games set in the Forgotten Realms Dungeons & Dragons campaign setting. The series has been divided into two sub-series, known as the Bhaalspawn Saga and the Dark Alliance, both taking place mostly within the Western Heartlands, but the Bhaalspawn Saga extends to Amn and Tethyr.

  4. Baldur's Gate II: Shadows of Amn - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_II:_Shadows...

    [1] [2] The player controls a party of up to six characters, one of whom is the protagonist; [3] if the protagonist dies, a saved-game must be loaded, or a new game begun. The game begins with character creation [ 4 ] through a series of configuration screens, [ 5 ] choosing such things as class , ability scores , appearance, and alignment . [ 6 ]

  5. 3-sphere - Wikipedia

    en.wikipedia.org/wiki/3-sphere

    Rest the south pole of a unit 2-sphere on the xy-plane in three-space. We map a point P of the sphere (minus the north pole N) to the plane by sending P to the intersection of the line NP with the plane. Stereographic projection of a 3-sphere (again removing the north pole) maps to three-space in the same manner.

  6. Sphere mapping - Wikipedia

    en.wikipedia.org/wiki/Sphere_mapping

    The map has been created as above, looking at the sphere along the z-axis. The texture coordinate of the center of the map is (0,0), and the sphere's image has radius 1. We are rendering an image in the same exact situation as the sphere, but the sphere has been replaced with a reflective object.

  7. Spherical harmonic lighting - Wikipedia

    en.wikipedia.org/wiki/Spherical_harmonic_lighting

    Spherical harmonic (SH) lighting is a family of real-time rendering techniques that can produce highly realistic shading and shadowing with comparatively little overhead. . All SH lighting techniques involve replacing parts of standard lighting equations with spherical functions that have been projected into frequency space using the spherical harmonics as a b

  8. Celestial sphere - Wikipedia

    en.wikipedia.org/wiki/Celestial_sphere

    Such globes map the constellations on the outside of a sphere, resulting in a mirror image of the constellations as seen from Earth. The oldest surviving example of such an artifact is the globe of the Farnese Atlas sculpture, a 2nd-century copy of an older ( Hellenistic period , ca. 120 BCE) work.

  9. Geodesic polyhedron - Wikipedia

    en.wikipedia.org/wiki/Geodesic_polyhedron

    Popko, Edward S. (2012). "Chapter 8. Subdivision schemas, 8.1 Geodesic Notation, 8.2 Triangulation number 8.3 Frequency and Harmonics 8.4 Grid Symmetry 8.5 Class I: Alternates and fords 8.5.1 Defining the Principal triangle 8.5.2 Edge Reference Points". Divided spheres: Geodesics & the Orderly Subdivision of the Sphere

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