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Integration, the process of computing an integral, is one of the two fundamental operations of calculus, [a] the other being differentiation. Integration was initially used to solve problems in mathematics and physics, such as finding the area under a curve, or determining displacement from velocity. Usage of integration expanded to a wide ...
The term "numerical integration" first appears in 1915 in the publication A Course in Interpolation and Numeric Integration for the Mathematical Laboratory by David Gibb. [2] "Quadrature" is a historical mathematical term that means calculating area. Quadrature problems have served as one of the main sources of mathematical analysis.
This visualization also explains why integration by parts may help find the integral of an inverse function f −1 (x) when the integral of the function f(x) is known. Indeed, the functions x(y) and y(x) are inverses, and the integral ∫ x dy may be calculated as above from knowing the integral ∫ y dx.
The area A(x) may not be easily computable, but it is assumed to be well defined. The area under the curve between x and x + h could be computed by finding the area between 0 and x + h, then subtracting the area between 0 and x. In other words, the area of this "strip" would be A(x + h) − A(x). There is another way to estimate the
A 2016 Science paper reports that the trapezoid rule was in use in Babylon before 50 BCE for integrating the velocity of Jupiter along the ecliptic. [1]In 1994, a paper titled "A Mathematical Model for the Determination of Total Area Under Glucose Tolerance and Other Metabolic Curves" was published, only to be met with widespread criticism for rediscovering the Trapezoidal Rule and coining it ...
An illustration of Monte Carlo integration. In this example, the domain D is the inner circle and the domain E is the square. Because the square's area (4) can be easily calculated, the area of the circle (π*1.0 2) can be estimated by the ratio (0.8) of the points inside the circle (40) to the total number of points (50), yielding an approximation for the circle's area of 4*0.8 = 3.2 ≈ π.
The term "quadrature" is a traditional term for area; the integral is geometrically interpreted as the area under the curve y = x n. Traditionally important cases are y = x 2, the quadrature of the parabola, known in antiquity, and y = 1/x, the quadrature of the hyperbola, whose value is a logarithm.
A different technique, which goes back to Laplace (1812), [3] is the following. Let = =. Since the limits on s as y → ±∞ depend on the sign of x, it simplifies the calculation to use the fact that e −x 2 is an even function, and, therefore, the integral over all real numbers is just twice the integral from zero to infinity.