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  2. Kaiserreich (mod) - Wikipedia

    en.wikipedia.org/wiki/Kaiserreich_(mod)

    Kaiserreich: Legacy of the Weltkrieg is an alternate history total conversion mod for the grand strategy video game Hearts of Iron IV (2016). Set in an alternate timeline where the Central Powers won World War I, the politics of Kaiserreich is drastically different from the politics and borders present during the real World War II, with several nations impacted by civil wars and revolutions ...

  3. Hearts of Iron IV - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron_IV

    GameSpot gave the game a positive review, writing that "Hearts of Iron IV embodies the hard truths about all-consuming war and the international politics that guide it." It argued that the tutorial was the only weak point, and that "for the dedicated, Hearts of Iron IV could end up being the best grand strategy game in some time." [52]

  4. Hearts of Iron - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron

    The third game in the series, Hearts of Iron III was released on 7 August 2009. Hearts of Iron – The Card Game was released as a free-to-play, browser-based collectible card game on 3 October 2011. [5] East vs. West – A Hearts of Iron Game was scheduled to release in 2014, but was canceled.

  5. Darkest Hour: A Hearts of Iron Game - Wikipedia

    en.wikipedia.org/wiki/Darkest_Hour:_A_Hearts_of...

    Darkest Hour: A Hearts of Iron Game is a 2011 grand strategy video game developed by Martin Ivanov and published by Paradox Interactive.It is the first installment in the Hearts of Iron series to not be developed by Paradox Development Studio, instead being developed by a team of independent developers led by Ivanov; Paradox let them use their in-house Europa Engine.

  6. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

  7. Category:Video games with time manipulation - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Video game that feature a time-traveling element but not related to manipulation of the time stream should not be sorted into this category, they should be classified within Category:Video games about time travel. Furthermore, real-time games like real-time strategy or many simulation games that allow players to alter the speed of gameplay ...

  8. The Game of Life: Twists & Turns - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Life:_Twists_...

    The Game of Life: Twists & Turns is a 2007 version of the classic board game The Game of Life. Players try to earn the most life points in this game by going through various paths. A major change in this game from the original is that players use an electronic Lifepod instead of money to play the game. [1]

  9. Micromanagement (gameplay) - Wikipedia

    en.wikipedia.org/wiki/Micromanagement_(gameplay)

    Micromanagement has been perceived in different ways by game designers and players for many years: some perceive it as a useful addition to games that adds options and technique to the gameplay, something that is necessary if the game is to support top-level competitions; some enjoy opportunities to use tactical skill in strategic games; others ...