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  2. Video games in Japan - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Japan

    Sega Akihabara Building 2, known as GiGO until 2017, a former large 6 floor Sega game center on Chuo Dori, in front of the LAOX Aso-Bit-City in Akihabara, Tokyo, Japan, in 2006 Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the golden age of video games and the country is ...

  3. History of science and technology in Japan - Wikipedia

    en.wikipedia.org/wiki/History_of_science_and...

    The first color video game was the 1973 arcade game Playtron, developed by Japanese company Kasco (Kansei Seiki Seisakusho Co.), which only manufactured two cabinets of the game. [260] The first video game to represent player characters as human sprite images was Taito's Basketball, which was licensed in February 1974 to Midway, releasing it as ...

  4. 2000s in Japan - Wikipedia

    en.wikipedia.org/wiki/2000s_in_Japan

    The 2000s in Japan began with hope and optimism for the 21st century and ended with the late-2000s recession. Gaming systems like the PlayStation 3 , [ 1 ] the Wii , [ 2 ] and the Nintendo DS [ 3 ] continued to help generate the profits of Japan-based electronic companies like Nintendo and Sony .

  5. Category:Video games developed in Japan - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Pages in category "Video games developed in Japan" The following 200 pages are in this category, out of approximately 7,955 total. This list may not reflect recent changes .

  6. History of Eastern role-playing video games - Wikipedia

    en.wikipedia.org/wiki/History_of_Eastern_role...

    The Japanese video game industry has long been viewed as console-centric within the video game industry itself. Due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial PC games from the late 1970s up until the mid-1990s. [1]

  7. Timeline of Japanese history - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_Japanese_history

    Japan became the biggest motor vehicle producing country in the world with 11,042,884 motor vehicles compared to the USA's 8,009,841. 1983: The domestic North American video game market crashes, allowing the Japanese industry to take America's place as the world's largest video game market. 1985: 12 August

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    While the 1983 video game crash devastated the United States market, the Japanese video game sector remained unscathed. That year, Nintendo introduced the Famicom (short for Family Computer), while newcomer Sega used its arcade game background to design the SG-1000. The Famicom quickly became a commercial success in Japan, with 2.5 million ...

  9. Category:Video gaming in Japan - Wikipedia

    en.wikipedia.org/wiki/Category:Video_gaming_in_Japan

    Video games by Japanese companies (257 C, 3 P) C. ... History of the Tokyo Game Show; J. Japan Amusement Machine and Marketing Association; Japan Contents Review Center;