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As of 2025, there are 5 regional professional leagues for League of Legends around the world. For the First Stand Tournament after the first split of season, each region allocated 1 spot each, total 5 teams compete.
League of Legends is the world's largest esport, with an international competitive scene consisting of multiple regional leagues that culminate in an annual League of Legends World Championship. The 2019 event registered over 100 million unique viewers, peaking at a concurrent viewership of 44 million during the finals.
China first hosted the League of Legends World Championship in 2017 with Wuhan, Guangzhou, Shanghai, and Beijing serving as host cities. The 2020 edition of Worlds was China's second hosting of the event, but was held under restrictions due to the COVID-19 pandemic in mainland China, prompting Riot Games to stage the event through the use of an "isolation bubble" environment in Shanghai, [2 ...
The League of Legends World Championship (commonly abbreviated as Worlds) is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize.
The change aligned with the EU LCS's name change to the League of Legends European Championship (LEC) earlier that year. Following the EU LCS's transition to LEC, all major regions in the competitive world of League of Legends had a unique name, logo, and brand identities. The changes were made to establish distinct identities for every regions.
The first professional esports league for League of Legends players in Taiwan, Hong Kong, Macau, and Southeast Asia was the Garena Premier League (GPL), which ran from 2012 to mid-2018. Teams from Taiwan, Hong Kong, and Macau were given their own league, the League of Legends Master Series (LMS), in late 2014. [1]
The Mid-Season Invitational (MSI) is an annual League of Legends international tournament hosted by Riot Games in the middle of years, since 2015. It is the second most important international League of Legends tournament aside from the World Championship.
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.