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M.A.C.H. 3 is a shoot 'em up LaserDisc video game developed by Gottlieb and released for US arcades in 1983 under their Mylstar brand. The player controls a high-speed fighter aircraft in one of two missions: either a "Fighter Raid" seen flying forward at low altitude or "Bombing Run" seen in a top-down mode.
Mach 3 or variation may refer to: Supersonic speed, three times the speed of sound; M.A.C.H. 3, a 1983 LaserDisc arcade video game; Mach 3 (1987 video game) Fly Castelluccio Mach 3, a paramotor aircraft; Gillette Mach3, a line of shaving razors; Kawasaki H1 Mach III, motorcycle; Abner Jenkins or Mach-3, a Marvel Comics superhero
Haas Automation, Inc is an American machine tool builder headquartered in Oxnard, California.The company designs and manufactures lower cost machine tools and specialized accessory tooling, mostly computer numerically controlled (CNC) equipment, such as vertical machining centers and horizontal machining centers, lathes/turning centers, and rotary tables and indexers.
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The tool diameters and how to interpret the coordinates is not specified. This file is meaningless without additional information, typically put in a free format human readable tool file. This information must be re-entered manually by the CAD/CAM operator, with unnecessary manual labor and risk of delays or errors.
Big Brain Academy (video game) Body and Brain Connection; Brain Age: Train Your Brain in Minutes a Day! Brain Age 2: More Training in Minutes a Day! Brain Age Express; Brain Age: Concentration Training; Brain Assist; Brain Boost; Brain Challenge; Brain Exercise with Dr. Kawashima
Mach 3 is a 1987 3D shoot 'em up video game by Loriciels for Amiga, Amstrad CPC, Atari ST, MSX, Thomson TO7, ZX Spectrum and DOS. The DOS (PC) version uses CGA 320x200 video mode. Gameplay
CAM software automates the process of converting 3D models into tool paths, the route the multiaxis machine takes to mill a part (Fig. 1). This software takes into account the different parameters of the tool head (in the case of a CNC router, this would be the bit size), dimensions of the blank, and any constraints the machine may have.