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  2. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)

  3. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Games can have several features, a few of the most common are listed here. Number of players: Each person who makes a choice in a game or who receives a payoff from the outcome of those choices is a player. Strategies per player: In a game each player chooses from a set of possible actions, known as pure strategies. If the number is the same ...

  4. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the invisible walls in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassible mountains. Players typically do ...

  5. Wikipedia : Manual of Style/Words to watch

    en.wikipedia.org/wiki/Wikipedia:Manual_of_Style/...

    Euphemisms should generally be avoided in favor of more neutral and precise terms. Died and had sex are neutral and accurate; passed away and made love are euphemisms. Some words and phrases that are proper in many contexts also have euphemistic senses that should be avoided: civilian casualties should not be masked as collateral damage.

  6. Procedural rhetoric - Wikipedia

    en.wikipedia.org/wiki/Procedural_rhetoric

    The term "procedural rhetoric" was developed by Ian Bogost in his book Persuasive Games: The Expressive Power of Videogames. [3] Bogost defines procedural rhetoric as "the art of persuasion through rule-based representations and interactions, rather than the spoken word, writing, images, or moving pictures" [4] and "the art of using processes persuasively."

  7. Perfect information - Wikipedia

    en.wikipedia.org/wiki/Perfect_information

    Games with simultaneous moves are generally not considered games of perfect information. This is because each player holds information which is secret, and must play a move without knowing the opponent's secret information. Nevertheless, some such games are symmetrical, and fair. An example of a game in this category includes rock paper scissors.

  8. Combinatorial game theory - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_game_theory

    On Numbers and Games was also a fruit of the collaboration between Berlekamp, Conway, and Guy. Combinatorial games are generally, by convention, put into a form where one player wins when the other has no moves remaining. It is easy to convert any finite game with only two possible results into an equivalent one where this convention applies.

  9. Precision questioning - Wikipedia

    en.wikipedia.org/wiki/Precision_questioning

    Those who use precision questioning (also called "PQers") describe [citation needed] PQ conversations as those analytical opportunities motivated by an attempt to get to precise answers, or to identify where no answer is available. However, when "drilling" into a topic, practitioners endeavor to avoid the use of personalization (blame or shame).