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  2. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    Flicker can be noticed except at very high refresh rates, as each eye is effectively receiving only half of the monitor's actual refresh rate. However, modern LC glasses generally work in higher refresh rates and eliminate this problem for most people. First, the method only worked with CRT monitors. With widespread availability of 3D TV sets ...

  3. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    When LCD shutter glasses are used for stereo 3D displays, the effective refresh rate is halved, because each eye needs a separate picture. For this reason, it is usually recommended to use a display capable of at least 120 Hz, because divided in half this rate is again 60 Hz.

  4. The Best Gaming Monitors to Help You Crush the Competition - AOL

    www.aol.com/lifestyle/best-gaming-monitors-help...

    Refresh rates get higher with each passing year, which makes it more complicated than ever to figure out what you actually need. 300-500Hz gaming monitors make up the high end of the spectrum, and ...

  5. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]

  6. The Best Smart Glasses To Experience the Future Now - AOL

    www.aol.com/lifestyle/best-ar-smart-glasses-2023...

    Pop these round glasses over your eyes and connect the included USB-C cable to a device that supports USB-C video out—a phone or tablet—to beam its display up to a crisp, virtual 130-inch screen.

  7. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    High resolution monochrome mode using a custom non-interlaced monitor with the slightly lower vertical resolution (in order to be an integer multiple of low and medium resolution and thus utilize the same amount of RAM for the framebuffer) allowing a "flicker free" 71.25 Hz refresh rate, higher even than the highest refresh rate provided by VGA.