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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.

  3. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    this, self, and Me are keywords used in some computer programming languages to refer to the object, class, or other entity which the currently running code is a part of. The entity referred to thus depends on the execution context (such as which object has its method called).

  4. Comparison of multi-paradigm programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_multi...

    A concise reference for the programming paradigms listed in this article. Concurrent programming – have language constructs for concurrency, these may involve multi-threading, support for distributed computing, message passing, shared resources (including shared memory), or futures

  5. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes.

  6. Help:Wikipedia: The Missing Manual/Collaborating with other ...

    en.wikipedia.org/wiki/Help:Wikipedia:_The...

    This help page needs to be updated. The reason given is: this manual may contain out of date information, examples or images. Please help update this help page to reflect recent events or newly available information. Relevant discussion may be found on the talk page. (February 2020)

  7. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    In garbage-collected languages, such as Java, [4]: 26, 29 C#, [5]: 208–209 and Python, destructors are known as finalizers. They have a similar purpose and function to destructors, but because of the differences between languages that utilize garbage-collection and languages with manual memory management, the sequence in which they are called ...

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.

  9. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Please help improve this article if you can. ( April 2015 ) ( Learn how and when to remove this message ) In object-oriented programming , inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance ) or class ( class-based inheritance ), retaining similar implementation .