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A smartphone positioned upright (portrait orientation) and horizontally (landscape orientation) Page orientation is the way in which a rectangular page is oriented for normal viewing. The two most common types of orientation are portrait and landscape . [ 1 ]
Hand of cards during a game. The following is a glossary of terms used in card games.Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary pac
Additionally, flush-right alignment is used to set off special text in English, such as attributions to authors of quotes printed in books and magazines, or text associated with an image to its right. Flush right is often used when formatting tables of data. It is used to align text to the right margin; in this case, the left ends will be unequal.
A four-color deck (US) or four-colour pack (UK) is a deck of playing cards identical to the standard French deck except for the color of the suits.In a typical English four-color deck, hearts are red and spades are black as usual, but clubs are green and diamonds are blue. [2]
D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...
In card games, a meld is a set of matching cards, typically three or more, that earn a player points and/or allow them to deplete their hand. [1] Melds typically come in sequences of ascending cards belonging to the same suit known as runs ( 8 ♠ 9 ♠ 10 ♠ ) or sets/groups of cards of identical rank ( 8 ♠ 8 ♣ 8 ♥ ).
Lastly, benchmarking a video card or rendering engine generally implies that the hardware and software render the display as fast as possible, without regard to monitor capabilities or resultant video tearing. Otherwise, the monitor and video card throttle the benchmarking program, causing invalid results.
Card Warp starts out with the illusionist showing two cards. He then folds one card horizontally and the other one vertically. He slides the horizontal card into the vertical card so the horizontal card is inside of the vertical card. The illusionist then flips the cards over so that the vertical card is inside of the horizontal card.