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  2. Articulate! - Wikipedia

    en.wikipedia.org/wiki/Articulate!

    Articulate! is a board game from Drumond Park, for 4 to 20+ players aged 12 and up with original concept by Andrew Bryceson. [1] The teams move round the board based on the number of words correctly guessed and occasional spinner bonuses.

  3. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    These examples involve the use of game elements such as points, badges and leaderboards to motivate behavioural changes and track those changes in online platforms. The gamification of learning is related to these popular initiatives, but specifically focuses on the use of game elements to facilitate student engagement and motivation to learn.

  4. Presentation slide - Wikipedia

    en.wikipedia.org/wiki/Presentation_slide

    SlideShare allows the user to share presentations publicly or privately. Slides can be uploaded in various ways, via email and through social media are the most common ways of sharing the slides. [9] AuthorSTREAM only allows the user to upload PowerPoint presentation slides. On this website users can give feedback by rating presentations and ...

  5. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification has been applied to almost every aspect of life. Examples of gamification in business context include the U.S. Army, which uses military simulator America's Army as a recruitment tool, and M&M's "Eye Spy" pretzel game, launched in 2013 to amplify the company's pretzel marketing campaign by creating a fun way to "boost user ...

  6. Microsoft PowerPoint - Wikipedia

    en.wikipedia.org/wiki/Microsoft_PowerPoint

    In 2003, he published a widely-read booklet titled The Cognitive Style of PowerPoint, revised in 2006. [19] Tufte found a number of problems with the "cognitive style" of PowerPoint, many of which he attributed to the standard default style templates: [19] PowerPoint's convenience for some presenters is costly to the content and the audience.

  7. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    [10] [11] Known as the gamification of learning, using game elements in non-game contexts extracts the properties of games from within the game context, and applies them to a learning context such as the classroom. Another positive aspect of video games is its conducive character towards the involvement of a person in other cultural activities.

  8. Wikipedia : Category classification templates

    en.wikipedia.org/wiki/Wikipedia:Category...

    There are several templates to help classify categories (and more on the way). It is much easier to use a template than to set it up manually. Here are the templates that currently exist. See the discussion page for the template for examples of how to use them. Templates used with people-by-nationality categories

  9. Foldit - Wikipedia

    en.wikipedia.org/wiki/Foldit

    Prof. David Baker, a protein research scientist at the University of Washington, founded the Foldit project.Seth Cooper was the lead game designer. Before starting the project, Baker and his laboratory coworkers relied on another research project named Rosetta [5] to predict the native structures of various proteins using special computer protein structure prediction algorithms.