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  2. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    The Fifteen puzzle can be solved in 80 single-tile moves [6] or 43 multi-tile moves [7] in the worst case. For its generalization the n -puzzle, the problem of finding an optimal solution is NP-hard , [ 8 ] so it is not known whether there is a practical God's algorithm.

  3. Sliding puzzle - Wikipedia

    en.wikipedia.org/wiki/Sliding_puzzle

    A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration. The pieces to be moved may consist of simple shapes, or they may be imprinted with colours, patterns, sections of a ...

  4. 15 puzzle - Wikipedia

    en.wikipedia.org/wiki/15_puzzle

    Named after the number of tiles in the frame, the 15 puzzle may also be called a "16 puzzle", alluding to its total tile capacity. Similar names are used for different sized variants of the 15 puzzle, such as the 8 puzzle, which has 8 tiles in a 3×3 frame. The n puzzle is a classical problem for modeling algorithms involving heuristics.

  5. Futoshiki - Wikipedia

    en.wikipedia.org/wiki/Futoshiki

    Solving the puzzle requires a combination of logical techniques. [2] Numbers in each row and column restrict the number of possible values for each position, as do the inequalities. Once the table of possibilities has been determined, a crucial tactic to solve the puzzle involves "AB elimination", in which subsets are identified within a row ...

  6. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations. Many such puzzles are mechanical puzzles of polyhedral shape , consisting of multiple layers of pieces along each axis which can rotate independently of each ...

  7. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    A minimal puzzle is a proper puzzle from which no clue can be removed without introducing additional solutions. Solving Sudokus from the viewpoint of a player has been explored in Denis Berthier's book "The Hidden Logic of Sudoku" (2007) [ 7 ] which considers strategies such as "hidden xy-chains".

  8. Lights Out (game) - Wikipedia

    en.wikipedia.org/wiki/Lights_Out_(game)

    "Light chasing" is a method similar to Gaussian elimination which always solves the puzzle (if a solution exists), although with the possibility of many redundant steps. [2] [6] [8] In this approach, rows are manipulated one at a time starting with the top row. All the lights are disabled in the row by toggling the adjacent lights in the row ...

  9. Heyawake - Wikipedia

    en.wikipedia.org/wiki/Heyawake

    The remaining rules differentiate Heyawake from other "dynasty" puzzles: Rule 5 is the defining rule of the puzzle; black cells must be placed to prevent any (orthogonal) lines of white cells that cross two room borders ("spanners"). Numbered rooms typically provide solvers a starting place, among other deductions.