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Final Fantasy Tactics [a] is a 1997 tactical role-playing game developed and published by Square for the PlayStation.It was released in Japan in June 1997 and in North America in January 1998 by Sony Computer Entertainment, it is the first game of the Tactics sub-series within the Final Fantasy franchise, and the first entry set in the fictional world later known as Ivalice.
Final Fantasy Tactics: The War of the Lions is a turn-based tactical role-playing game. [6] Set within the fictional world of Ivalice, the game follows a war between the Kingdom of Ivalice and its neighbor Ordalia, told as a historical document relating the deeds of an extensive cast drawn from both sides of the conflict.
Final Fantasy Tactics Advance [a] is a 2003 tactical role-playing game developed and published by Square for the Game Boy Advance. A spin-off of the Final Fantasy series, the game shares several traits with 1997's Final Fantasy Tactics, although it is not a direct sequel. The player assembles a clan of characters, and controls their actions ...
The PlayStation version was met with criticism for technical issues. It has since been remembered as one of the best in its genre. Matsuno left Quest Corporation after completing Tactics Ogre, joining Square (later Square Enix) and developing Final Fantasy Tactics (1997) and other titles set within its universe of Ivalice. Quest developed ...
Articles containing information on the Final Fantasy Tactics subseries of Final Fantasy games. Pages in category "Final Fantasy Tactics" The following 6 pages are in this category, out of 6 total.
The second battle in Final Fantasy Tactics A2: Grimoire of the Rift; an enemy prepares to attack the main protagonist Luso.. Final Fantasy Tactics A2: Grimoire of the Rift is a tactical role-playing game in which players take control of a party from the clan of protagonist Luso Clemens—Clan Gully—for turn-based tactical combat in three-dimensional isometric areas viewed through a fixed camera.
In the first episode of Season 3, Cumming picked three traitors to betray the rest of the group and try to survive until the final Round Table. Cumming picked Carolyn, Danielle and Bob the Drag Queen.
Development for Final Fantasy XII began in December 2000 and was headed by Final Fantasy Tactics director Yasumi Matsuno and Final Fantasy IX director Hiroyuki Ito. [44] [45] [46] Matsuno provided the original concept and plot but was forced to bow out a year before release due to health concerns. [47]