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  2. Floating-point error mitigation - Wikipedia

    en.wikipedia.org/wiki/Floating-point_error...

    Variable length arithmetic represents numbers as a string of digits of a variable's length limited only by the memory available. Variable-length arithmetic operations are considerably slower than fixed-length format floating-point instructions.

  3. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    The C language library provides functions to calculate the next floating-point number in some given direction: nextafterf and nexttowardf for float, nextafter and nexttoward for double, nextafterl and nexttowardl for long double, declared in <math.h>.

  4. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.

  5. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In computing, a roundoff error, [1] also called rounding error, [2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [3]

  6. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  7. List of arbitrary-precision arithmetic software - Wikipedia

    en.wikipedia.org/wiki/List_of_arbitrary...

    Programming languages that support arbitrary precision computations, either built-in, or in the standard library of the language: Ada: the upcoming Ada 202x revision adds the Ada.Numerics.Big_Numbers.Big_Integers and Ada.Numerics.Big_Numbers.Big_Reals packages to the standard library, providing arbitrary precision integers and real numbers.

  8. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    In Python 2 (and most other programming languages), unless explicitly requested, x / y performed integer division, returning a float only if either input was a float. However, because Python is a dynamically-typed language, it was not always possible to tell which operation was being performed, which often led to subtle bugs, thus prompting the ...

  9. Pentium FDIV bug - Wikipedia

    en.wikipedia.org/wiki/Pentium_FDIV_bug

    With more random divisors the average time per FDIV was approximately 50 clock cycles, i.e. 10 cycles added to check the divisor: Only 5 out of 1024 random divisors would trigger the scaling fixup. Since FDIV is a rare operation in most programs, the normal slowdown with the fix installed was typically a percent or less. [8]