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  2. LCS35 - Wikipedia

    en.wikipedia.org/wiki/LCS35

    LCS35 is a cryptographic challenge and a time-lock puzzle set by Ron Rivest in 1999. The challenge is to calculate the value = where t is a specific 14-digit (or 47-bit) integer, namely 79685186856218, and n is a specific 616-digit (or 2048-bit) integer that is the product of two large primes (which are not given).

  3. Betrayal at Falador - Wikipedia

    en.wikipedia.org/wiki/Betrayal_at_Falador

    Betrayal at Falador is the first book released by Jagex, with Paul Gower noting "It's such great fun to see familiar details of the RuneScape world being used to concoct this exciting novel." [11] The back cover of the book also had review comments from Paul Gower and "Zezima", the long-time number one ranked RuneScape player.

  4. Challenge of the Five Realms - Wikipedia

    en.wikipedia.org/wiki/Challenge_of_the_Five_Realms

    Challenge of the Five Realms is a game in which the Prince of Castle Ballytogue awakens from being hit on the head to find out that his father, King Clesodor of Alonia, has been killed by the evil sorcerer Grimnoth. As the prince seeks to avenge his father and defeat Grimnoth, he must explore the five realms and their numerous cities, and visit ...

  5. Mortimer Beckett and the Lost King walkthrough, cheats and tips

    www.aol.com/news/2013-04-26-mortimer-beckett-and...

    Give the coins to the tavern keeper and the guest room can now be accessed. Enter the guest room. Use the old photo on the picture frame at the left side of the room to find a jewel piece.

  6. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Unlike other puzzle books, each page is involved in solving the book's riddle. Specifically, each page represents a room or space in a hypothetical house, and each room leads to other "rooms" in this "house". Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps.

  7. The Game (treasure hunt) - Wikipedia

    en.wikipedia.org/wiki/The_Game_(treasure_hunt)

    The earliest roots of The Game can be found in games created in Los Angeles in 1973 by a graphic designer named Donald Luskin and longtime friend, Patrick Carlyle. Teams competed all night long solving puzzles across L.A. for a $100 first prize. The game was a mostly underground affair, but eventually drew the attention of the Los Angeles Times.

  8. The Da Vinci Code WebQuests - Wikipedia

    en.wikipedia.org/wiki/The_Da_Vinci_Code_WebQuests

    The finalist with the shortest time to complete all five puzzles was to be declared the winner. Had this phase not produced a definitive winner, the quest would have entered a final phase involving an essay challenge. [2] Within the USA, the prize was substantial, with an estimated retail value of US$128,170.54 and included:

  9. Eternity puzzle - Wikipedia

    en.wikipedia.org/wiki/Eternity_puzzle

    Before marketing the puzzle, Monckton had thought that it would take at least three years before anyone could crack the puzzle. [1] One estimate made at the time stated that the puzzle had 10 500 possible attempts at a solution, and it would take longer than the lifetime of the Universe to calculate all of them even if you had a million ...