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  2. Display Stream Compression - Wikipedia

    en.wikipedia.org/wiki/Display_Stream_Compression

    Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1] It is a low-latency algorithm based on delta PCM coding and YC G C O-R color space. [1] [2]

  3. TICO (codec) - Wikipedia

    en.wikipedia.org/wiki/TICO_(codec)

    The TICO codec, an abbreviation for "Tiny Codec," [1] is a video compression technology created to facilitate the transmission of high-resolution video over existing network infrastructures, including both IP networks and SDI infrastructures, the result appears visually lossless. TICO codec was represented in 2013 by the Belgian company intoPIX.

  4. Huffyuv - Wikipedia

    en.wikipedia.org/wiki/Huffyuv

    The implementation is considered very fast, giving a compression throughput of up to 38 megabytes per second on a 416 MHz Celeron. The official Huffyuv has not had a new release since 2002. Huffyuv 2.1.1 with CCESP patch 0.2.5 was released to address problems particularly for compatibility with Cinema Craft Encoder. [2]

  5. Embedded zerotrees of wavelet transforms - Wikipedia

    en.wikipedia.org/wiki/Embedded_Zerotrees_of...

    Embedded zerotree wavelet algorithm (EZW) as developed by J. Shapiro in 1993, enables scalable image transmission and decoding. It is based on four key concepts: first, it should be a discrete wavelet transform or hierarchical subband decomposition; second, it should predict the absence of significant information when exploring the self-similarity inherent in images; third, it has entropy ...

  6. MSU Lossless Video Codec - Wikipedia

    en.wikipedia.org/wiki/MSU_Lossless_Video_Codec

    The MSU Lossless Video Codec is a video codec developed by the Graphics & Media Lab Video Group of Moscow State University. It was designed to provide space-effective lossless video compression . As of 2007 MSU had the second-best compression ratio when compared to many other lossless video codecs, [ 1 ] with the better result shown by YULS codec.

  7. Lagarith - Wikipedia

    en.wikipedia.org/wiki/Lagarith

    Lagarith is an open source lossless video codec written by Ben Greenwood. [1] It is a fork of the code of HuffYUV and offers better compression at the cost of greatly reduced speed on uniprocessor systems. [2] [3] Lagarith was designed and written with a few aims in mind: Speed

  8. Lossless compression - Wikipedia

    en.wikipedia.org/wiki/Lossless_compression

    Together with F, this makes 2 N +1 files that all compress into one of the 2 N files of length N. But 2 N is smaller than 2 N +1, so by the pigeonhole principle there must be some file of length N that is simultaneously the output of the compression function on two different inputs. That file cannot be decompressed reliably (which of the two ...

  9. Weissman score - Wikipedia

    en.wikipedia.org/wiki/Weissman_score

    The Weissman score is a performance metric for lossless compression applications. It was developed by Tsachy Weissman, a professor at Stanford University, and Vinith Misra, a graduate student, at the request of producers for HBO's television series Silicon Valley, a television show about a fictional tech start-up working on a data compression algorithm.