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Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.
A treap with alphabetic key and numeric max heap order. The treap was first described by Raimund Seidel and Cecilia R. Aragon in 1989; [1] [2] its name is a portmanteau of tree and heap. It is a Cartesian tree in which each key is given a (randomly chosen) numeric priority.
The Build-Max-Heap function that follows, converts an array A which stores a complete binary tree with n nodes to a max-heap by repeatedly using Max-Heapify (down-heapify for a max-heap) in a bottom-up manner.
The zip tree was introduced as a variant of random binary search tree by Robert Tarjan, Caleb Levy, and Stephen Timmel. [1] Zip trees are similar to max treaps except ranks are generated through a geometric distribution and maintain their max-heap property during insertions and deletions through unzipping and zipping rather than tree rotations.
A heap is a tree data structure with ordered nodes where the min (or max) value is the root of the tree and all children are less than (or greater than) their parent nodes. Pages in category "Heaps (data structures)"
For a more detailed explanation, see Binary heap § Heap implementation. This binary tree is a max-heap when each node is greater than or equal to both of its children. Equivalently, each node is less than or equal to its parent. This rule, applied throughout the tree, results in the maximum node being located at the root of the tree.
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First, a Cartesian tree is built from the input in () time by putting the data into a binary tree and making each node in the tree is greater(or smaller) than all its children nodes, and the root of the Cartesian tree is inserted into an empty binary heap. Then repeatedly extract the maximum from the binary heap, retrieve the maximum in the ...