When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Riot's $250-million 'Arcane' TV series was a Netflix hit ...

    www.aol.com/news/riots-250-million-arcane-tv...

    Riot spent so much of its own money developing and marketing the show that it didn’t make money from the production. The show also failed to convert many new players or get existing players to ...

  3. Why Riot Games’ Entertainment Aims Stalled Beyond ‘Arcane ...

    www.aol.com/why-riot-games-entertainment-aims...

    But even more eyebrow-raising than the production cost was that Riot spent $60 million of its own money to promote the first season of “Arcane,” exponentially more than a studio would ...

  4. Riot Games - Wikipedia

    en.wikipedia.org/wiki/Riot_Games

    Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles.It was founded in September 2006 by Brandon Beck and Marc Merrill to develop League of Legends and went on to develop several spin-off games and the unrelated first-person shooter game Valorant.

  5. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    VP is an in-game currency that can only obtained by purchasing it with real money, [12] [better source needed] and it can be spent on cosmetic items or new agents. Unrated In the standard non-ranked mode, the match is played as best of 25 - the first team to win 13 rounds wins the match.

  6. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. ...

  7. Americans Spend How Much on Flowers for Mother's Day?! 25 ...

    www.aol.com/americans-spend-much-flowers-mothers...

    12. On average, Americans spend more money on Mother's Day than they do on Father's Day. 13. The longest-recorded pregnancy lasted 375 days. 14.

  8. League of Legends in esports - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends_in_esports

    League of Legends is one of the largest esports with various annual tournaments taking place worldwide. [1] In terms of esports professional gaming as of June 2016, League of Legends has had $29,203,916 USD in prize money, 4,083 Players, and 1,718 tournaments, compared to Dota 2's US$64,397,286 of prize money, 1,495 players, and 613 tournaments.

  9. See How Much the Average American Is Spending on ... - AOL

    www.aol.com/finance/see-much-average-american...

    For premium support please call: 800-290-4726 more ways to reach us