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  2. List of Dragonlance modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragonlance...

    Required SAGA System or Advanced Dungeons & Dragons. [64] Miscellaneous Dragonlance Classics: 15th Anniversary Edition: Steve Miller, Stan! Brown: 1999 0-7869-1350-9: Rewrite of the original Dragonlance Chronicles adventures. Required SAGA System or Advanced Dungeons & Dragons. [6] [65] [66] [67] Fate Deck: Steven Brown, Steve Miller, Ed Stark 1998

  3. Book of Shadows (Charmed) - Wikipedia

    en.wikipedia.org/wiki/Book_of_Shadows_(Charmed)

    The Charmed Ones' ancestor Melinda Warren began the Book of Shadows in the late 17th century. [1] The year 1693 is inscribed on the book's first page, below the title, [1] presumably to indicate when the book was created.

  4. Critical Role campaign one - Wikipedia

    en.wikipedia.org/wiki/Critical_Role_campaign_one

    It was published by Critical Role and Green Ronin Publishing [41] under the Wizards of the Coast Open Game License [42]: 143 and is not considered "official" Dungeons & Dragons material. [41] The book is now out of print [43] — a revised edition, titled Tal'Dorei Campaign Setting Reborn (2022), was released by Darrington Press. [44]

  5. Critical Role: Call of the Netherdeep - Wikipedia

    en.wikipedia.org/wiki/Critical_Role:_Call_of_the...

    Critical Role is an American web series in which a group of professional voice actors play Dungeons & Dragons with Mercer as the Dungeon Master and creator of the world Exandria. [23] A number of licensed works based on the show have been created, such as the Critical Role: Tal'Dorei Campaign Setting (2017) and The Legend of Vox Machina (2022).

  6. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  8. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  9. The Legend of Vox Machina - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Vox_Machina

    It was published by Critical Role and Green Ronin Publishing [96] under the Wizards of the Coast Open Game License [97]: 143 and is not considered "official" Dungeons & Dragons material. [96] The book is now out of print [98] — a revised edition, titled Tal'Dorei Campaign Setting Reborn (2022), was released by Darrington Press. [99]