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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  3. Mednafen - Wikipedia

    en.wikipedia.org/wiki/Mednafen

    Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.

  4. PICO-8 - Wikipedia

    en.wikipedia.org/wiki/PICO-8

    PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console [3] that mimics the limited graphical and sound capabilities of the old 8-bit systems of the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines.

  5. ZX Spectrum Next - Wikipedia

    en.wikipedia.org/wiki/ZX_Spectrum_Next

    The Next started life in 2010 in Brazil, as a variant of the TK95 Spectrum clone. In 2016, Victor Trucco and Fabio Belavenuto announced the "TBBlue" firmware, named after the two creators and the colour of the solder mask of the motherboard, a bare circuit board implementation of the product for advanced hobbyists.

  6. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Doom was one of the first major commercial games to be released for Linux.. The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time.

  7. CP System III - Wikipedia

    en.wikipedia.org/wiki/CP_System_III

    The CP System III (CPシステムIII, CP shisutemu 3) or CPS-3 is an arcade system board that was first used by Capcom in 1996 with the arcade game Red Earth.It was the second successor to the CP System arcade hardware, following the CP System II.

  8. 3DO - Wikipedia

    en.wikipedia.org/wiki/3DO

    3DO (3 Dimensional Optics) is a video gaming hardware format developed by The 3DO Company and conceived by entrepreneur and Electronic Arts founder Trip Hawkins. [9] [10] [11] The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third parties; most hardware were packaged as home video game consoles under the name Interactive ...

  9. ScummVM - Wikipedia

    en.wikipedia.org/wiki/ScummVM

    ScummVM is a program that supports numerous adventure game engines via virtual machines, allowing the user to play supported adventure games on their platform of choice.. ScummVM provides none of the original assets for the games it supports, and expects the user to properly own the original game's media so as to use the software legal