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  2. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The value distribution is similar to floating point, but the value-to-representation curve (i.e., the graph of the logarithm function) is smooth (except at 0). Conversely to floating-point arithmetic, in a logarithmic number system multiplication, division and exponentiation are simple to implement, but addition and subtraction are complex.

  3. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    prefix, and with the zero mantissa all bits after the decimal point are zero, meaning this value is interpreted as =. Floating point numbers use a signed zero, so is also available and is equal to positive . 0 0000 000 = 0 1 0000 000 = −0

  4. Decimal floating point - Wikipedia

    en.wikipedia.org/wiki/Decimal_floating_point

    The advantage of decimal floating-point representation over decimal fixed-point and integer representation is that it supports a much wider range of values. For example, while a fixed-point representation that allocates 8 decimal digits and 2 decimal places can represent the numbers 123456.78, 8765.43, 123.00, and so on, a floating-point ...

  5. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Since floating-point number system is finite and discrete, it cannot represent all real numbers which means infinite real numbers can only be approximated by some finite numbers through rounding rules. The floating-point approximation of a given real number by () can be denoted.

  6. Decimal data type - Wikipedia

    en.wikipedia.org/wiki/Decimal_data_type

    In the floating-point case, a variable exponent would represent the power of ten to which the mantissa of the number is multiplied. Languages that support a rational data type usually allow the construction of such a value from two integers, instead of a base-2 floating-point number, due to the loss of exactness the latter would cause.

  7. NaN - Wikipedia

    en.wikipedia.org/wiki/NaN

    Floating-point operations other than ordered comparisons normally propagate a quiet NaN (qNaN). Most floating-point operations on a signaling NaN (sNaN) signal the invalid-operation exception; the default exception action is then the same as for qNaN operands and they produce a qNaN if producing a floating-point result.

  8. Floating point operations per second - Wikipedia

    en.wikipedia.org/wiki/Floating_point_operations...

    Floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance in computing, useful in fields of scientific computations that require floating-point calculations. [1] For such cases, it is a more accurate measure than measuring instructions per second. [citation needed]

  9. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    In computer science and numerical analysis, unit in the last place or unit of least precision (ulp) is the spacing between two consecutive floating-point numbers, i.e., the value the least significant digit (rightmost digit) represents if it is 1.