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  2. strictfp - Wikipedia

    en.wikipedia.org/wiki/Strictfp

    The IEEE standard IEEE 754 specifies a standard method for both floating-point calculations and storage of floating-point values in various formats, including single (32-bit, used in Java's float) or double (64-bit, used in Java's double) precision.

  3. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  4. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The value distribution is similar to floating point, but the value-to-representation curve (i.e., the graph of the logarithm function) is smooth (except at 0). Conversely to floating-point arithmetic, in a logarithmic number system multiplication, division and exponentiation are simple to implement, but addition and subtraction are complex.

  5. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    They were introduced with Java 1.5. The Swift standard library provides access to the next floating-point number in some given direction via the instance properties nextDown and nextUp. It also provides the instance property ulp and the type property ulpOfOne (which corresponds to C macros like FLT_EPSILON [10]) for Swift's floating-point types ...

  6. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...

  7. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    7f7f = 0 11111110 1111111 = (2 8 − 1) × 2 −7 × 2 127 ≈ 3.38953139 × 10 38 (max finite positive value in bfloat16 precision) 0080 = 0 00000001 0000000 = 2 −126 ≈ 1.175494351 × 10 −38 (min normalized positive value in bfloat16 precision and single-precision floating point) The maximum positive finite value of a normal bfloat16 ...

  8. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The Java virtual machine's set of primitive data types consists of: [12] byte, short, int, long, char (integer types with a variety of ranges) float and double, floating-point numbers with single and double precisions; boolean, a Boolean type with logical values true and false; returnAddress, a value referring to an executable memory address ...

  9. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.