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  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  3. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields.

  4. General Problem Solver - Wikipedia

    en.wikipedia.org/wiki/General_Problem_Solver

    GPS was the first computer program that separated its knowledge of problems (rules represented as input data) from its strategy of how to solve problems (a generic solver engine). GPS was implemented in the third-order programming language, IPL. [2]

  5. Lateral thinking - Wikipedia

    en.wikipedia.org/wiki/Lateral_thinking

    Lateral thinking is a manner of solving problems using an indirect and creative approach via reasoning that is not immediately obvious. Synonymous to thinking outside the box , it involves ideas that may not be obtainable using only traditional step-by-step logic . [ 1 ]

  6. Synectics - Wikipedia

    en.wikipedia.org/wiki/Synectics

    Synectics is a problem solving methodology that stimulates thought processes of which the subject may be unaware. This method was developed by George M. Prince (1918–2009) [1] and William J.J. Gordon, originating in the Arthur D. Little Invention Design Unit in the 1950s.

  7. Candle problem - Wikipedia

    en.wikipedia.org/wiki/Candle_problem

    The most efficient solution is to empty the box of thumbtacks, use the thumbtacks to nail the box to the wall, put the candle into the box, and light the candle with the match. [4] The concept of functional fixedness predicts that the participant will only see the box as a device to hold the thumbtacks and not immediately perceive it as a ...

  8. Analogy - Wikipedia

    en.wikipedia.org/wiki/Analogy

    Analogy is a comparison or correspondence between two things (or two groups of things) because of a third element that they are considered to share. [1]In logic, it is an inference or an argument from one particular to another particular, as opposed to deduction, induction, and abduction.

  9. Fluid Concepts and Creative Analogies - Wikipedia

    en.wikipedia.org/wiki/Fluid_Concepts_and...

    Now Fluid Concepts and Creative Analogies presents that model, along with the computer programs Hofstadter and his associates have designed to test it. These programs work in stripped-down yet surprisingly rich microdomains. On April 3, 1995, Fluid Concepts and Creative Analogies became the first book ordered online by an Amazon.com customer. [3]