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The <audio> element represents a sound, or an audio stream. It is commonly used to play back a single audio file within a web page, showing a GUI widget with play/pause/volume controls. The <audio> element has these attributes: Instructs the User-Agent to automatically begin playback of the audio stream as soon as it can do so without stopping ...
MSE. Media Source Extensions (MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript.
The W3C draft API was based on preliminary work done in the WHATWG. [15] It was referred to as the ConnectionPeer API, and a pre-standards concept implementation was created at Ericsson Labs. [11] The WebRTC Working Group expects this specification to evolve significantly based on:
HTML5 (Hypertext Markup Language 5) is a markup language used for structuring and presenting hypertext documents on the World Wide Web. It was the fifth and final [ 4 ] major HTML version that is now a retired World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML Living Standard.
Web API. A web API is an application programming interface (API) for either a web server or a web browser. As a web development concept, it can be related to a web application 's client side (including any web frameworks being used). A server-side web API consists of one or more publicly exposed endpoints to a defined request–response message ...
Libwww is an early World Wide Web software library providing core functions for web browsers, implementing HTML, HTTP, and other technologies. Tim Berners-Lee, at the European Organization for Nuclear Research (), released libwww (then also called the Common Library) in late 1992, comprising reusable code from the first browsers (WorldWideWeb and Line Mode Browser).
Supported video and audio formats. The HTML specification does not specify which video and audio formats browsers should support. User agents are free to support any video formats they feel are appropriate, but content authors cannot assume that any video will be accessible by all complying user agents, since user agents have no minimal set of ...
WebAR. WebAR, previously known as the Augmented Web, is a web technology that allows for augmented reality functionality within a web browser. It is a combination of HTML, Web Audio, WebGL, and WebRTC. [1] From 2020s more known as web-based Augmented Reality or WebAR, which is about the use of augmented reality elements in browsers.