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  2. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Boxing is the operation of converting a value of a value type into a value of a corresponding reference type. [15] Boxing in C# is implicit. Unboxing is the operation of converting a value of a reference type (previously boxed) into a value of a value type. [15] Unboxing in C# requires an explicit type cast. Example:

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Boxing is the operation of converting a value-type object into a value of a corresponding reference type. [108] Boxing in C# is implicit. Unboxing is the operation of converting a value of a reference type (previously boxed) into a value of a value type. [108] Unboxing in C# requires an explicit type cast. A boxed object of type T can only be ...

  5. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string , and vice versa.

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  7. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  8. Talk:Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Talk:Boxing_(computer...

    Boxing adequately describes the article; unboxing and autoboxing are derived terms so in the interest of concision do not need to be in the title. Mathnerd314159 21:02, 10 August 2022 (UTC) Support, boxing is the established term. "Object type" refers to any type that can contain or refer to an object so it's a misleading term.

  9. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    C# only allows pointers to so-called native types, i.e. any primitive type (except string), enum, array or struct that is composed only of other native types. Note that pointers are only allowed in code blocks marked 'unsafe'.