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  2. City-building game - Wikipedia

    en.wikipedia.org/wiki/City-building_game

    A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities ...

  3. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game

  4. Construction and management simulation - Wikipedia

    en.wikipedia.org/wiki/Construction_and...

    A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy), the creation of domestic political policies, or the simulation of political campaigns.

  5. Design your own ride in this simulator game - AOL

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  6. Cities: Skylines - Wikipedia

    en.wikipedia.org/wiki/Cities:_Skylines

    Cities: Skylines allows for construction of cities, buildings, and a variety of transportation options.. The player starts with a plot of land – equivalent to a 2-by-2-kilometre (1.2 mi × 1.2 mi) area [1] – along with an interchange exit from a nearby highway, access to a body of water, as well as a starting amount of in-game money.

  7. Project Highrise - Wikipedia

    en.wikipedia.org/wiki/Project_Highrise

    Project Highrise has a score of 73/100 on Metacritic. [8] The game garnering a 7 out of 10 review score from IGN, [12] and an 8 out of 10 from IGN Germany. [14] IGN praised Project Highrise for being able to quickly and easily craft a smooth, self-sufficient system from the ground up thanks to a welcoming and fast-paced simplicity, [12] and Rock, Paper, Shotgun called the ability for the ...

  8. SimTower - Wikipedia

    en.wikipedia.org/wiki/SimTower

    His first game was a simulation title that was part of a future media project for a publishing house. When Saito asked to develop a second, the business refused because it was not a video game company. He left the company to personally produce the second game, which built on ideas he conceived while working on his first: elevators and towers.

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