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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  3. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    At any instant of time, the net force on a body is equal to the body's acceleration multiplied by its mass or, equivalently, the rate at which the body's momentum is changing with time. If two bodies exert forces on each other, these forces have the same magnitude but opposite directions. [1] [2]

  4. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.

  5. Galileo's law of odd numbers - Wikipedia

    en.wikipedia.org/wiki/Galileo's_law_of_odd_numbers

    From the equation for uniform linear acceleration, the distance covered = + for initial speed =, constant acceleration (acceleration due to gravity without air resistance), and time elapsed , it follows that the distance is proportional to (in symbols, ), thus the distance from the starting point are consecutive squares for integer values of time elapsed.

  6. Proper velocity - Wikipedia

    en.wikipedia.org/wiki/Proper_velocity

    At low speeds this reduces to the well-known relation between coordinate velocity and coordinate acceleration times map time, i.e. Δv = aΔt. For constant unidirectional proper acceleration, similar relationships exist between rapidity η and elapsed proper time Δτ, as well as between Lorentz factor γ and distance traveled Δx. To be specific:

  7. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Uniform or constant acceleration is a type of motion in which the velocity of an object changes by an equal amount in every equal time period. A frequently cited example of uniform acceleration is that of an object in free fall in a uniform gravitational field.

  8. Proper acceleration - Wikipedia

    en.wikipedia.org/wiki/Proper_acceleration

    At low speeds this reduces to the well-known relation between coordinate velocity and coordinate acceleration times map-time, i.e. Δv=aΔt. For constant unidirectional proper-acceleration, similar relationships exist between rapidity η and elapsed proper time Δτ, as well as between Lorentz factor γ and distance traveled Δx.

  9. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    The jump in acceleration equals the force on the mass divided by the mass. That is, each time the mass passes through a minimum or maximum displacement, the mass experiences a discontinuous acceleration, and the jerk contains a Dirac delta until the mass stops.