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  2. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    Programming languages or their standard libraries that support multi-dimensional arrays typically have a native row-major or column-major storage order for these arrays. Row-major order is used in C / C++ / Objective-C (for C-style arrays), PL/I , [ 4 ] Pascal , [ 5 ] Speakeasy , [ citation needed ] and SAS .

  3. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Diagram of a typical 3D array. For a multidimensional array, the element with indices i,j would have address B + c · i + d · j, where the coefficients c and d are the row and column address increments, respectively. More generally, in a k-dimensional array, the address of an element with indices i 1, i 2, ..., i k is B + c 1 · i 1 + c 2 · i ...

  4. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    Array programming is very well suited to implicit parallelization; a topic of much research nowadays.Further, Intel and compatible CPUs developed and produced after 1997 contained various instruction set extensions, starting from MMX and continuing through SSSE3 and 3DNow!, which include rudimentary SIMD array capabilities.

  5. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    c = a + b In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also ...

  6. Cg (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cg_(programming_language)

    Cg (short for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming shaders. Cg/HLSL is based on the C programming language and although they share the same core syntax, some features of C were modified and new data types were added to make Cg ...

  7. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger, indicating extra space ...

  8. Iterative Stencil Loops - Wikipedia

    en.wikipedia.org/wiki/Iterative_Stencil_Loops

    ISLs perform a sequence of sweeps (called timesteps) through a given array. [2] Generally this is a 2- or 3-dimensional regular grid. [3] The elements of the arrays are often referred to as cells. In each timestep, all array elements are updated. [2] Using neighboring array elements in a fixed pattern (the stencil), each cell's new value is ...

  9. AoS and SoA - Wikipedia

    en.wikipedia.org/wiki/AOS_and_SOA

    Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).