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  2. Critical Role campaign one - Wikipedia

    en.wikipedia.org/wiki/Critical_Role_campaign_one

    In the city center, they find crystals like the ones in Syngorn, which could plane shift the city. Keyleth makes a hole in the city wall for the party to crawl through, but gets caught by a gloom stalker before she makes it through. Scanlan dominates the monster and together with Vax they use it to fly to the tower.

  3. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    Jackson Haime, for Screen Rant in 2020, compared the large number of rulebooks released for the 3rd/3.5 editions (12 different core rulebooks and over 50 supplements published in seven years) to the number for 5th edition and wrote, "Dungeons and Dragons 5th edition has been released for almost as long as 3 and 3.5 now, and only has 3 core ...

  4. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]

  5. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    The ranger was one of the standard character-classes available in the original Player's Handbook, [4] one of five subclasses. [5]: 145 The first edition rangers were a subtype of the fighters, [6] using any weapon and wearing any armor, but they gained extra attacks at a slower rate than fighters and paladins.

  6. Spelljammer - Wikipedia

    en.wikipedia.org/wiki/Spelljammer

    0-88038-831-5: Expanded the number of ships. Practical Planetology: 1991 1-56076-134-2: Assisted DMs who wished to create their own spelljamming setting. The Rock of Bral: 1992 1-56076-345-0: Provided a home base for adventuring parties. Realmspace: 1991 1-56076-052-4: Information about the crystal spheres housing TSR's three main campaign ...

  7. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    Jansen-Parkes similarly commented that dunamancy is "the coolest" and noted that the fighter and spellcaster player options introduce "a few ways to start messing with things like time, gravity and fate and, honestly, really drives home the fact that Wildemount got its start as a homebrew setting". [34]

  8. List of Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Greyhawk_deities

    His holy symbol is a pair of clasped hands. Allitur was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. [2] Allitur is depicted as a Flan man riding a horse, Keph, who never tires. Allitur's realm is Empyrea, The City of Tempered Souls. Empyrea sits on the edge of a cold, clear ...

  9. Elminster - Wikipedia

    en.wikipedia.org/wiki/Elminster

    The first novel in The Elminster Series, The Making of a Mage, [5] recounts the character's origin story, which explains why he has such extensive and varied experience. Elminster was born around 212 DR to Elthryn, the lord of the village of Heldon and a prince of Athalantar , and his wife Amrythale, in the kingdom of Athalantar.