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  2. Wizards & Warriors III: Kuros: Visions of Power - Wikipedia

    en.wikipedia.org/wiki/Wizards_&_Warriors_III...

    Wizards & Warriors III: Kuros Visions of Power is a platforming and adventure video game for the Nintendo Entertainment System (NES). It was developed by UK-based company Zippo Games for Rare; it was published by Acclaim Entertainment and released in North America in March 1992 and in Europe on January 21, 1993.

  3. Category:Wizards & Warriors - Wikipedia

    en.wikipedia.org/wiki/Category:Wizards_&_Warriors

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  4. Wizards & Warriors - Wikipedia

    en.wikipedia.org/wiki/Wizards_&_Warriors

    Wizards & Warriors, titled Densetsu no Kishi Elrond (伝説の騎士エルロンド, Legendary Knight Elrond) in Japan, is an action platform video game developed by Rare and published by Acclaim Entertainment for the Nintendo Entertainment System. It was released in North America in December 1987, and in Europe on January 7, 1990.

  5. Wizards & Warriors (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Wizards_&_Warriors_...

    Wizards and Warriors may also refer to: Wizards & Warriors II, sequel to first game; Wizards & Warriors III third entry in the series; Wizards & Warriors X: The Fortress of Fear a Game Boy entry in the Wizards & Warriors series; Wizards and Warriors; Wizards & Warriors (2000 video game) a role-playing video game for Microsoft Windows

  6. Throwback Entertainment - Wikipedia

    en.wikipedia.org/wiki/Throwback_Entertainment

    In 2006, Throwback announced the purchase of the Acclaim Entertainment library, consisting of over 190 titles such as Iggy's Reckin' Balls, Extreme-G, Gladiator: Sword of Vengeance, Wizards & Warriors and Vexx. [1] [2] In February 2011, WeGo Interactive Co., Ltd., located in Seoul, Korea, purchased the Re-Volt franchise from Throwback ...

  7. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Humble Bundle offered a "Conquer COVID-19 Bundle" of games and e-books from 31 March to 7 April 2020 with all proceeds going to Direct Relief, International Rescue Committee, Doctors Without Borders, and Partners in Health. [262] Over 200,000 bundles were sold raising over US$6.5 million for the charities. [263]

  8. COVID-19 pandemic in Vietnam - Wikipedia

    en.wikipedia.org/wiki/COVID-19_pandemic_in_Vietnam

    Infection rates dropped and stabilised throughout 2022 and 2023, leading to the end of COVID-19's classification as a severe transmissible disease in June 2023. [ 22 ] Although the pandemic has heavily disrupted the country's economy , [ 23 ] Vietnam's GDP growth rate has remained one of the highest in Asia-Pacific , at 2.91% in 2020.

  9. David W. Bradley - Wikipedia

    en.wikipedia.org/wiki/David_W._Bradley

    The design was based on a game that Bradley had already written several years prior, but it was rebranded and rewritten as a Wizardry sequel. [3] Though recommended by contemporary game reviewers, Matt Barton wrote in Dungeons and Desktops that the game was not a significant departure from the previous titles, which were still using game design ...

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