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  2. Candy Crush Saga - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_Saga

    Candy Crush Saga is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed.

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  4. King (company) - Wikipedia

    en.wikipedia.org/wiki/King_(company)

    Candy Crush Friends Saga: Available A sequel in the Candy Crush Saga series. [69] 2019 Pet Rescue Puzzle Saga: Discontinued A sequel in the Pet Rescue Saga series. [70] 2020 Knighthood - Epic RPG Knights: Discontinued A free-to-play, turn-based strategy RPG, now published by Midoki Roleplaying Games. 2021 Crash Bandicoot: On the Run! Discontinued

  5. History of mobile games - Wikipedia

    en.wikipedia.org/wiki/History_of_mobile_games

    By January 2012, Bubble Witch Saga had over 10 million players and was the fastest-growing game on Facebook. [35] King followed this with Candy Crush Saga on its portal and Facebook by April 2012, a more direct tile-matching game but using the same "saga" approach, which also enjoyed similar success. [36]

  6. Candy Crush (game show) - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_(game_show)

    Candy Crush is an American television game show based on the Swedish-Maltese mobile game Candy Crush Saga, published and developed by King.Hosted by Mario Lopez, the show features similar tile-matching gameplay to its namesake, but with the players suspended at a height in front of one of two 30-foot touchscreens, which then held the Guinness World Record for the largest touchscreens in the world.

  7. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    A later study found that over 92% of revenue generated on Android and iOS in 2013 came from free-to-play games such as Candy Crush Saga. [41] Electronic Arts Corporate Vice-President Peter Moore speculated in June 2012 that within 5 to 10 years, all games will have transitioned to the microtransaction model. [42]