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  2. 3D Slash - Wikipedia

    en.wikipedia.org/wiki/3D_Slash

    3D Slash is a user-friendly 3D modeling software designed to make 3D design accessible, fun, and easy to use. Created with the goal of simplifying 3D modeling, the software employs a unique interface resembling a building game, making it intuitive for beginners to create 3D models. [14]

  3. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Comparison of computer-aided design software; List of 3D computer graphics software; List of 3D animation software; List of 3D rendering software; List of 2D graphics software; List of BIM software; List of computer-aided manufacturing software; CAD library – cloud based repository of 3D models or parts; 3D scanning

  4. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  5. School of Motion - Wikipedia

    en.wikipedia.org/wiki/School_of_Motion

    School of Motion is an online learning platform [2] for motion designers.Founded by Joey Korenman in 2013, School of Motion grew from a series of After Effects tutorials by Korenman, [3] to his course Animation Bootcamp, to over 20 in-depth courses [4] [5] taught by industry professionals.

  6. Mama (software) - Wikipedia

    en.wikipedia.org/wiki/Mama_(software)

    The first versions of Mama - 1.0, 1.1 and 1.2 - provided simple integrated development environment (IDE) which contained support to standard elements such as text editor with syntax highlighting, compiler, debugger, output window, etc. Starting at version 1.5, Mama was integrated with the open source Alice IDE to support drag and drop programming and 3D animating.

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    3D models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D ...