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  2. List of children's games - Wikipedia

    en.wikipedia.org/wiki/List_of_children's_games

    A child playing tag.. This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder ...

  3. List of Apple II games - Wikipedia

    en.wikipedia.org/wiki/List_of_Apple_II_games

    The first game from the company; [24] an investment strategy game; "a quick (averages 1 and 1/2 hr.) and easy game, useful as a light and friendly evening among other "beer and pretzel" games." [25] Vindicator: 1983: Jimmy Huey H.A.L. Labs Voodoo Castle: 1980: Scott Adams & Alexis Adams Adventure International: Voodoo Island: 1985: Angelsoft ...

  4. List of Apple IIGS games - Wikipedia

    en.wikipedia.org/wiki/List_of_Apple_IIGS_games

    Board game Shanghai II: Dragon's Eye: 1993: John Wrenholt & Steve Luellman Big Red Computer Club Board game Silent Service: 1987: Ed Magnin Microprose Simulation Silpheed: 1989: Game Arts Sierra Action/arcade Sinbad and the Throne of the Falcon: 1990: Jim Simmons & Andrew Caldwell Cinemaware Skate or Die! 1988: David Bunch, Michael Kosaka ...

  5. QuickDraw - Wikipedia

    en.wikipedia.org/wiki/QuickDraw

    QuickDraw was grounded in the Apple Lisa's LisaGraf of the early 1980s and was designed to fit well with the Pascal-based interfaces and development environments of the early Apple systems. In addition, QuickDraw was a raster graphics system, which defines the pixel as its basic unit of graphical information.

  6. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    The codebreaker tries to guess the pattern, in both order and color, within eight to twelve turns. Each guess is made by placing a row of code pegs on the decoding board. [8]: 120 Once placed, the codemaker provides feedback by placing from zero to four key pegs in the small holes of the row with the guess. A colored key peg is placed for each ...

  7. Mockingboard - Wikipedia

    en.wikipedia.org/wiki/Mockingboard

    The boards could also be equipped with an optional speech chip (a Votrax SC-01 or compatible chips such as the Arctic-02, SSI 263P, SSI 263AP or 78A263A-P [3] [4]). Some software products supported more than one Mockingboard. Ultima V supported two boards, for a total of 12 voices, of which it used eight. Most other programs supported at most ...

  8. Sliding puzzle - Wikipedia

    en.wikipedia.org/wiki/Sliding_puzzle

    A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration. The pieces to be moved may consist of simple shapes, or they may be imprinted with colours, patterns, sections of a ...

  9. Odell Lake (video game) - Wikipedia

    en.wikipedia.org/wiki/Odell_Lake_(video_game)

    Apple II: The player-controlled whitefish (right) encounters an otter (left). Odell Lake is a 1986 educational life simulation game produced by MECC for the Apple II and Commodore 64. [2] The player is a fish living in Odell Lake, a real-world lake in Oregon. [2] It is based on a 1980 BASIC program of the same name. It was followed-up by Odell ...