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EndeavorRx is a video game used to treat Attention Deficit Hyperactivity Disorder developed by Akili Interactive. It was based on a prototype game called NeuroRacer. NeuroRacer was developed by Akili Interactive and researchers at the University of San Francisco. [1] The game runs on an engine known as the Akili Selective Stimulus Management ...
For games that were originally released as freeware, see List of freeware video games. For free and open-source games, and proprietary games re-released as FLOSS, see List of open-source video games. For proprietary games with released source code (and proprietary or freeware content), see List of commercial video games with available source code.
Supports a range of annotation types. Annotations are stored separately from the unmodified PDF file, or (since version 0.15 with Poppler 0.20) can be saved in the document as standard PDF annotations. Evince: GNU GPL: Yes Yes Default PDF and file viewer for GNOME; replaces GPdf. Supports addition and removal (since v3.14), of basic text note ...
One of the first examples of digital distribution in video games was GameLine, which operated during the early 1980s. The service allowed Atari 2600 owners to use a specialized cartridge to connect through a phone line to a central server and rent a video game for 5–10 days. The GameLine service was terminated during the video game crash of 1983.
Preliminary studies have supported the idea that playing video games is a form of neurofeedback, which helps those with ADHD self-regulate and improve learning. [235] [236] Memory, multitasking, fluid intelligence, and other cognitive talents may be improved by certain computer programmes and video games. [237]
NeuroRacer is a video game designed by a team of researchers at the University of California, San Francisco led by Adam Gazzaley as a way to help with mental cognition. It was designed as an "Adam Gazzaley intervention" for "top-down modulation deficits in older adults."
Video game trade groups including the Entertainment Software Association have requested waivers of CVAA enforcement for video games, arguing that while there is strong interest in the video game community to provide accessibility, video games are first and foremost for entertainment and not for communication, and that because of the complexity ...
Dark Ages (1991 video game) The Dark Mod; Dash of Destruction; A Date in the Park; A Date with Death; David Lynch Teaches Typing; Death Rally; Decisive Battles of WWII: The Ardennes Offensive; Deep Sleep; Depression Quest; Dink Smallwood; Doki Doki Literature Club! Don't Look Back (video game) Don't Shit Your Pants; Doomed Love; Doritos Crash ...