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The resolution 3440 × 1440 is equivalent to QHD (2560 × 1440) extended in width by 34%, giving it an aspect ratio of 43:18 (2.3 8:1, or 21.5:9; commonly marketed as simply "21:9"). The first monitor to support this resolution was the 34-inch LG 34UM95-P. [ 32 ] This monitor was first released in Germany in late December 2013, before being ...
In 2018 Q4, Dell released the U4919DW, a 5K 32:9 monitor with a resolution of 5120x1440, and Phillips announced the 499P9H with the same resolution. 32:9 Ultrawide monitors are often sold as an alternative to dual 16:9 monitor setups and for more inmersive experiences while playing videogames, and many are capable of displaying 2 16:9 inputs at ...
Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.
Ultra-Wide 4K Commonly used on Ultra HD Blu-ray discs. [citation needed] 3840×1600 (6,144k) 3840 1600 6,144,000 12:5 24 bpp QWXGA+ [3] Quad Wide Extended Graphics Array Plus Used on MacBook Pro with Retina display (15.4"). Double the resolution of the previous 1440×900 standard in each dimension. 2880×1800 (5,184k) 2880 1800 5,184,000 16:10 ...
The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...
The Digital Cinema Initiatives standard for 4K resolution; specification created in 2005 but not widely sold until 2014–15 [8] [9] 64:27 (2. 370:1) 2560×1080, 3440×1440 Used in some professional and gaming displays since the mid 2010s, roughly matches various anamorphic formats: 32:9 (3. 5:1) 3840×1080, 5120×1440
1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...
On November 10, 2016, Sony released the PlayStation 4 Pro, which supports 4K streaming and gaming, [91] though many games use checkerboard rendering or are upscaled 4K. [92] On November 7, 2017, Microsoft released the Xbox One X, which supports 4K streaming and gaming, [93] though not all games are rendered at native 4K. [94]