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  2. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    The Luminosity blend mode preserves the hue and chroma of the bottom layer, while adopting the luma of the top layer. Because these blend modes are based on a color space which is much closer than RGB to perceptually relevant dimensions, it can be used to correct the color of an image without altering perceived lightness , and to manipulate ...

  3. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...

  4. Talk:Blend modes - Wikipedia

    en.wikipedia.org/wiki/Talk:Blend_modes

    Are there any blend modes in software out there which have a non-separable blend mode which explicitly depends on source or destination alpha? The recent W3C Compositing and Blending draft basically says that alpha doesn't matter until the pixel colour which the blend generates is composited onto the backdrop. For the compositing stage, it ...

  5. Chromaticity - Wikipedia

    en.wikipedia.org/wiki/Chromaticity

    The CIE 1931 xy chromaticity space, also showing the chromaticities of black-body light sources of various temperatures, and lines of constant correlated color temperature sRGB gamut plotted in xyY color space (chromaticity + luminosity) Chromaticity is an objective specification of the quality of a color regardless of its luminance.

  6. CIE 1931 color space - Wikipedia

    en.wikipedia.org/wiki/CIE_1931_color_space

    A comparison between a typical normalized M cone's spectral sensitivity and the CIE 1931 luminosity function for a standard observer in photopic vision. In the CIE 1931 model, Y is the luminance, Z is quasi-equal to blue (of CIE RGB), and X is a mix of the three CIE RGB curves chosen to be nonnegative (see § Definition of the CIE XYZ color space).

  7. Classical Cepheid variable - Wikipedia

    en.wikipedia.org/wiki/Classical_Cepheid_variable

    Chief among the uncertainties tied to the Cepheid distance scale are: the nature of the period-luminosity relation in various passbands, the impact of metallicity on both the zero-point and slope of those relations, and the effects of photometric contamination (blending) and a changing (typically unknown) extinction law on classical Cepheid ...

  8. Photometry (optics) - Wikipedia

    en.wikipedia.org/wiki/Photometry_(optics)

    Radiant energy emitted, reflected, transmitted or received, per unit time. This is sometimes also called "radiant power", and called luminosity in Astronomy. Spectral flux: Φ e,ν [nb 6] watt per hertz: W/Hz: M⋅L 2 ⋅T −2: Radiant flux per unit frequency or wavelength. The latter is commonly measured in W⋅nm −1. Φ e,λ [nb 7] watt ...

  9. Multi-exposure HDR capture - Wikipedia

    en.wikipedia.org/wiki/Multi-exposure_HDR_capture

    Tone mapped high-dynamic-range (HDR) image of St. Kentigern's Church in Blackpool, Lancashire, England. In photography and videography, multi-exposure HDR capture is a technique that creates high dynamic range (HDR) images (or extended dynamic range images) by taking and combining multiple exposures of the same subject matter at different exposures.