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Android Studio is the official [7] integrated development environment (IDE) for Google's Android operating system, built on JetBrains' IntelliJ IDEA software and designed specifically for Android development. [8] It is available for download on Windows, macOS and Linux based operating systems. [9]
chipmunk-physics.net Chipmunk2D is a 2-dimensional real-time rigid body physics engine written by Scott Lembcke that is designed to be portable, lightweight, fast, and easy to use. [ 1 ] Prior to version 7, two main versions of the library existed.
Chipmunk Basic is a freeware interpreter for the BASIC programming language maintained by Ron Nicholson. Chipmunk basic was originally developed for the Macintosh and has been ported to Linux and Microsoft Windows. The "windowed" Macintosh version includes a wide variety of graphics drawing commands. It also has object-oriented capabilities.
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The Chipmunk physics engine (written in C) [19] and Phys2D (written in Java) [20] are both partially based on Box2D Lite. The physics engine used in SpriteKit for iOS and OS X uses Box2D internally. [21] The LiquidFun physics engine is a fork of Box2D by Google, [22] which adds fluid simulation to the engine.
For Android there is a one-time fee of US$25. Apps published via Google Play Store are not subject to an approval process and are immediately available to the public. Publishing via HP's App Catalog requires a free account.
NS Basic is a family of development tools developed and commercially marketed by NSB Corporation in Toronto, Ontario, Canada for iOS, Android, Microsoft Windows, MacOS, Linux, BlackBerry OS, WebOS, Newton OS, Palm OS, Windows CE and Windows Mobile.
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