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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Victory conditions control how a player wins the game. Examples of victory conditions include the necessity of completing a quest in a role-playing video game, [48] or the player being suitably trained in a skill in a business game. [49] Some games also feature a losing condition, such as being checkmated in chess, or being tagged in tag. In ...
Hand of cards during a game. The following is a glossary of terms used in card games.Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary pac
It appears in numerous computer and video games of many genres, most commonly in role-playing video games. The term status effect can be applied both to changes that provide a character an advantage (increased attributes, defensive barriers, regeneration), and those that hinder the character (decreased attributes, incapacitation, degeneration). [2]
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Most companies prefer to sell licenses rather than copies of the software because it enables them to enforce stricter terms on the end user in a number of domains, especially by prohibiting transfer of ownership or use on multiple computers, and by asserting ownership of the copyright of derivative works, such as user-generated content in video ...
Among the terms and conditions of 31 cloud-computing services in January-July 2010, operating in England: [6] 27 specified the law to be used (a US state or other country) most specify that consumers can claim against the company only in a particular city in that jurisdiction, though often the company can claim against the consumer anywhere
Megan Garcia thought her 14-year-old son was spending all his time playing video games. She had no idea he was having abusive, in-depth and sexual conversations with a chatbot powered by the app ...