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Illuminance diagram with units and terminology. In photometry, illuminance is the total luminous flux incident on a surface, per unit area. [1] It is a measure of how much the incident light illuminates the surface, wavelength-weighted by the luminosity function to correlate with human brightness perception. [2]
The lux (symbol: lx) is the unit of illuminance, or luminous flux per unit area, in the International System of Units (SI). [1] [2] It is equal to one lumen per square metre.In photometry, this is used as a measure of the irradiance, as perceived by the spectrally unequally responding human eye, of light that hits or passes through a surface.
The rays refracted by a non-flat surface form caustics where many of them cross. Concentration of light, especially sunlight, can burn. The word caustic, in fact, comes from the Greek καυστός, burnt, via the Latin causticus, burning. A common situation where caustics are visible is when light shines on a drinking glass.
Sunrise or sunset on a clear day (ambient illumination) 10 4: 10 kilolux: 10–25 kilolux: Typical overcast day, midday 20 kilolux: Shade illuminated by entire clear blue sky, midday 10 5: 100 kilolux 110 kilolux: Bright sunlight 120 kilolux: Brightest sunlight
Luminous flux incident on a surface Luminous exitance, luminous emittance M v: lumen per square metre lm/m 2: L −2 ⋅J: Luminous flux emitted from a surface Luminous exposure: H v: lux second: lx⋅s L −2 ⋅T⋅J: Time-integrated illuminance Luminous energy density ω v: lumen second per cubic metre lm⋅s/m 3: L −3 ⋅T⋅J: Luminous ...
In computer graphics and geography, the angle of incidence is also known as the illumination angle of a surface with a light source, such as the Earth's surface and the Sun. [1] It can also be equivalently described as the angle between the tangent plane of the surface and another plane at right angles to the light rays. [ 2 ]
If the diffuse surface is colored, the reflected light is also colored, resulting in similar coloration of surrounding objects. In 3D computer graphics , diffuse interreflection is an important component of global illumination .
Radiosity is a global illumination algorithm in the sense that the illumination arriving on a surface comes not just directly from the light sources, but also from other surfaces reflecting light. Radiosity is viewpoint independent, which increases the calculations involved, but makes them useful for all viewpoints.