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Labyrinth 2 [1] is a game developed by Illusion Labs for the iPod Touch, ... TouchArcade rated the game 4.5 out of 5 stars, praising the game's level editor. [2]
QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor), [13] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [14] who is also the developer and administrator of GameRanger ...
Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.
Scott Derrickson is directing 'Labyrinth 2' for The Jim Henson Company and TriStar. Here are some things that must be in the sequel!
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Illusion Labs is a developer and publisher of video games, based in Malmö, Sweden. [1] Illusion Labs was founded in autumn of 2007. They create applications and games for iOS and Android, combining engineering and aesthetics.
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Xargon was ranked #3 out of the Los Angeles Times top five games on May 7, 1994, after just four months on the market, behind Doom and Epic Pinball and above Duke Nukem 2. It remained for three weeks. [8] The game was reviewed in 1994 in Dragon #204 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 2 out of 5 stars. [7]