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  2. Power law of practice - Wikipedia

    en.wikipedia.org/wiki/Power_law_of_practice

    RT = ae −b(P-1) + c. Where RT = trial completion time P = trial number, starting from 1 (for exponential functions the P-1 argument is used) a, b, and c, are constants. Practice effects are also influenced by latency. Anderson, Fincham, and Douglass looked at the relationship between practice and latency and people's ability to retain what ...

  3. Learning curve - Wikipedia

    en.wikipedia.org/wiki/Learning_curve

    A learning curve is a graphical representation of the relationship between how proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience (the horizontal axis), that is to say, the more someone, groups, companies or industries perform a task, the better their performance at the task.

  4. Hick's law - Wikipedia

    en.wikipedia.org/wiki/Hick's_law

    The logarithm expresses depth of "choice tree" hierarchy – log 2 indicates binary search was performed. Addition of 1 to n takes into account the "uncertainty about whether to respond or not, as well as about which response to make." [3] In the case of choices with unequal probabilities, the law can be generalized as: =

  5. Logistic function - Wikipedia

    en.wikipedia.org/wiki/Logistic_function

    The standard logistic function is the logistic function with parameters =, =, =, which yields = + = + = / / + /.In practice, due to the nature of the exponential function, it is often sufficient to compute the standard logistic function for over a small range of real numbers, such as a range contained in [−6, +6], as it quickly converges very close to its saturation values of 0 and 1.

  6. Logarithmic growth - Wikipedia

    en.wikipedia.org/wiki/Logarithmic_growth

    In mathematics, logarithmic growth describes a phenomenon whose size or cost can be described as a logarithm function of some input. e.g. y = C log (x). Any logarithm base can be used, since one can be converted to another by multiplying by a fixed constant. [1] Logarithmic growth is the inverse of exponential growth and is very slow. [2]

  7. Experience curve effects - Wikipedia

    en.wikipedia.org/wiki/Experience_curve_effects

    An example of experience curve effects: Swanson's law states that solar module prices have dropped about 20% for each doubling of installed capacity. [1] [2]In industry, models of the learning or experience curve effect express the relationship between experience producing a good and the efficiency of that production, specifically, efficiency gains that follow investment in the effort.

  8. Log–log plot - Wikipedia

    en.wikipedia.org/wiki/Loglog_plot

    A loglog plot of y = x (blue), y = x 2 (green), and y = x 3 (red). Note the logarithmic scale markings on each of the axes, and that the log x and log y axes (where the logarithms are 0) are where x and y themselves are 1. Comparison of linear, concave, and convex functions when plotted using a linear scale (left) or a log scale (right).

  9. Plateau principle - Wikipedia

    en.wikipedia.org/wiki/Plateau_Principle

    In this case, the model is also said to approach a steady state with exponential or logarithmic kinetics. Constituents that change in this manner are said to have a biological half-life . A practical application of the plateau principle is that most people have experienced "plateauing" during regimens for weight management or training for sports.