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A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
The Forgotten Realms Player's Guide presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. This guide includes everything a player needs to create a character for a D&D campaign in the 4th edition Forgotten Realms setting, including new feats, new character powers, and new paragon paths and epic destinies.
Mechanically, 4th edition saw a major overhaul of the game's systems. Changes in spells and other per-encounter resourcing, giving all classes a similar number of at-will, per-encounter and per-day powers. Powers have a wide range of effects including inflicting status effects, creating zones, and forced movement, making combat very tactical ...
As part of the Essentials line of products, which were intended as an easy entry point for new players, Wizards of the Coast released a Dungeon Master's Kit (2010) that included a digest-sized book for the Dungeon Master containing much of the same material as the 4th edition Dungeon Master's Guide along with a two-part adventure module and a ...
The books from the "main" product line of 4th Edition are split into Core Rules and Supplement books. Unlike third edition of Dungeons & Dragons , which had the core rulebooks released in monthly installments, the 4th editions of the Player's Handbook , Monster Manual , and Dungeon Master's Guide were all released in June 2008.
Wizards Presents: Races and Classes is a supplement which provided the first preview of the 4th edition of Dungeons & Dragons. Races and Classes was written by the designers of the new edition, and details both the concepts and decisions that went into creating the new edition and its game mechanics, art and ideas. The book went further into ...
In 4th Edition Dungeons & Dragons, Psions are a Psionic Controller class. Unlike most 4th edition classes, Psions do not have any encounter attack powers, instead, they have a pool of power points, which can be used to augment at-will attack powers. Like encounter powers, power points are recharged by a short rest.
Sorcerers were among the classes presented in the 4th edition Player's Handbook II and expanded on in Arcane Power. The sorcerer is an arcane striker, with controller as a secondary role. Unlike other editions of the game, 4e sorcerers now have their own list of spells, rather than the same spells as the wizard.