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  2. Boosting (video games) - Wikipedia

    en.wikipedia.org/wiki/Boosting_(video_games)

    Riot Games can also ban CS-GO and Valorant accounts caught engaging in MMR boosting, with the punishment varying with the severity of the offense. [32] Respawn Entertainment and Electronic Arts, on the other hand, also expressly prohibit boosting/account sharing in Apex Legend, citing it goes against the games' Fair Play rules and TOS. [33]

  3. Elo hell - Wikipedia

    en.wikipedia.org/wiki/Elo_hell

    Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. [1] It refers to portions of the matchmaking ranking spectrum where individual matches are of poor quality, and are often determined by factors such as poor team coordination which are perceived to be outside the individual player's control.

  4. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  5. Matchmaking (video games) - Wikipedia

    en.wikipedia.org/wiki/Matchmaking_(video_games)

    Blizzard Entertainment's video game StarCraft II has a "ladder" that uses MMR or matchmaking rating as a method of a promotion and relegation system, where individual players and pre-made teams can be promoted and relegated during the first few weeks of a league season, which generally lasts around 11 weeks, with promotion and relegation taking ...

  6. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    Multiplayer online battle arena (MOBA) [a] is a subgenre of strategy video games where two teams of players compete on a predefined battlefield, each controlling a single character with distinctive abilities.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A game system that automatically sorts players with similar playing styles, desires, objectives, or skill levels into a team or a group. In competitive games or modes, a matchmaking rating (MMR) is a number assigned to each player based on skill and is the basis for matching players.

  8. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    The skill rating of a player is their ability to win a match based on aggregate data. Various models have emerged to achieve this. Mark Glickman implemented skill volatility into the Glicko rating system. [11] In 2008, researchers at Microsoft extended TrueSkill for two-player games by describing a number for a player's ability to force draws. [12]

  9. Deathmatch (video games) - Wikipedia

    en.wikipedia.org/wiki/Deathmatch_(video_games)

    Team deathmatch mode in Red Eclipse.Two players on the red team confront two players from the blue team. Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible.