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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  3. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    The carry step of the multiplication can be performed at the final stage of the calculation (in bold), returning the final product of 45 × 256 = 11520. This is a variant of Lattice multiplication. The modern method of multiplication based on the Hindu–Arabic numeral system was first described by Brahmagupta. Brahmagupta gave rules for ...

  4. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The following tables list the computational complexity of various algorithms for common mathematical operations. Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [1] See big O notation for an explanation of the notation used. Note: Due to the variety of multiplication algorithms, below ...

  5. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  6. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is based on the fast Fourier transform (FFT) method of integer multiplication. This figure demonstrates multiplying 1234 × 5678 = 7006652 using the simple FFT method. Base 10 is used in place of base 2 w for illustrative purposes. The Schönhage–Strassen algorithm is an asymptotically fast multiplication ...

  7. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    Order of operations. In mathematics and computer programming, the order of operations is a collection of rules that reflect conventions about which operations to perform first in order to evaluate a given mathematical expression. These rules are formalized with a ranking of the operations. The rank of an operation is called its precedence, and ...

  8. Cayley–Dickson construction - Wikipedia

    en.wikipedia.org/wiki/Cayley–Dickson_construction

    Cayley Q8 graph of quaternion multiplication showing cycles of multiplication of i (red), j (green) and k (blue). In the SVG file, hover over or click a path to highlight it. The next step in the construction is to generalize the multiplication and conjugation operations. Form ordered pairs (a, b) of complex numbers a and b, with multiplication ...

  9. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    Product (mathematics) In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors. For example, 21 is the product of 3 and 7 (the result of multiplication), and is the product of and (indicating that the two factors should be multiplied together).