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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game creation system. Game-Maker (aka RSD Game-Maker) is an MS-DOS -based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1] Game-Maker also was sold under various names by ...

  4. UFO 50 - Wikipedia

    en.wikipedia.org/wiki/UFO_50

    UFO 50 was developed in GameMaker, and the long development timeline required the team to recode older parts of the game, with Yu describing some of the code as "prehistoric". [11] The development team consists of Derek Yu , Eirik Suhrke , Jon Perry, Paul Hubans, Ojiro Fumoto and Tyriq Plummer, who have respectively worked on Spelunky ...

  5. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The Game Creators Ltd (TGC; formerly Dark Basic Software Limited) is a British software house based in Macclesfield, Cheshire, England, which specialises in software for video game development, originally for the Microsoft Windows platform. [ 1 ] The company was established in March 1999 through a partnership between programmers Lee Bamber and ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... GameMaker Studio: Game Maker Language: 1999 ... BlackBerry, Windows 10 ...

  7. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    On January 20, 2014, Scirra announced that Construct 2 would be receiving support for Nintendo's Wii U system. [19] Later that year, a plug-in was released to make Construct-based games compatible with the Nintendo Web Framework. On April 13, 2016, Scirra announced that Construct 2's UWP support will allow publishing games to the Xbox One. [20]

  8. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Game creation system. A game creation system (GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games. Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or ...