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  2. Chowka bhara - Wikipedia

    en.wikipedia.org/wiki/Chowka_bhara

    5x5 Board 7x7 Board. Chowka Bara or Ashta Chamma is a two- or four-player board game from India.This game is an example of a “fully observable” system that has an element of chance introduced by the roll of special dice and an element of strategy (the strategy being the pawn the player decides to move after the roll of the dice).

  3. Don't Quote Me - Wikipedia

    en.wikipedia.org/wiki/Don't_Quote_Me

    Board games. The original Don't Quote Me game features quotes from historical figures and current celebrities. It won GAMES Magazine's GAMES 100 award in 2004. Other versions of the game include a TV edition, a children's edition and a sports edition. A public Facebook app lets users play the original Don't Quote Me game online. Puzzles

  4. The Game of Cootie - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Cootie

    The Game of Cootie is a children's game for two to four players. The object is to be the first to build a three-dimensional bug-like object called a cootie. The game was invented by William H. Schaper in 1948. In 2003, the Toy Industry Association included Cootie on its "Century of Toys List" of the 100 most memorable and most creative toys of ...

  5. Bagh-chal - Wikipedia

    en.wikipedia.org/wiki/Bagh-Chal

    Bagh-chal (Nepali: चाल ⓘ bāgh cāl, Newar: धुँ कासाdhun kasa meaning "tiger game") [ 1 ] is a strategic, two-player board game that originated in Nepal. The game is asymmetric in that one player controls four tigers and the other player controls up to twenty goats. The tigers 'hunt' the goats while the goats attempt to ...

  6. Isolo - Wikipedia

    en.wikipedia.org/wiki/Isolo

    The rules for boys are much like those for women. Game setup is different, with 17 seeds in the corner pits: Another difference is that there is an "overture" phase whereby players will only use the pits from the 7 lefthand columns (i.e., they will not be able to sow from or through their rightmost pits), just as if the board was 2x7 instead of ...

  7. Poohsticks - Wikipedia

    en.wikipedia.org/wiki/Poohsticks

    Poohsticks Bridge in Ashdown Forest (Poohsticks is a game first mentioned in The House at Pooh Corner, a Winnie-the-Pooh book by A. A. Milne.It is a simple game which may be played on any bridge over running water; each player drops a stick on the upstream side of a bridge and the one whose stick first appears on the downstream side is the winner.

  8. Buckaroo! - Wikipedia

    en.wikipedia.org/wiki/Buckaroo!

    The game centers on an articulated plastic model of a mule named "Roo" (or "Buckaroo"). The mule begins the game standing on all four feet, with a blanket on its back. Players take turns placing various items onto the mule's back without causing the mule to buck up on its front legs, throwing off all the accumulated items (the toy has a spring mechanism that is triggered by significant vibra

  9. Guess Who? - Wikipedia

    en.wikipedia.org/wiki/Guess_Who?

    The game was strongly solved by Mihai Nica in 2016. [4] Nica's research found that while a player was ahead their optimal strategy was a binary search, and when behind they should instead make "bold plays" that had a chance of narrowing things down significantly, in order to pull ahead of the other player.